Monday, May 6, 2013

Finding the Concept for Nemo

Do you ever wonder how much work goes into making your favorite movie? Most know that there are several stages in making a movie and that there are hundreds of team members working hard together.Each movie also as its own set of obstacles and creative process. This is the process that Pixar went through to create Finding Nemo.

Idea
Many of the employees at Pixar scuba dive or have a deep love for the ocean. When it was time to pitch a new idea for a movie, Andrew Stanton took his idea to the head of the studio.

Concept


Once the okay was given to start the project, teams were assembled to conduct research in order to make the characters and environments as realistic as possible. Animators took trips to aquariums to study how fish moved and interacted in their environments. When designing the characters, the team had to figure out how much they wanted to characterize the fish. Since fish are exaggerated in real life, the creators had to be careful with proportions and style. They decided to exaggerate the eyes and mouths more than anything else. Dog's facial expressions were studied to create expressive features. Another challenge that the designers faced was making the characters look appealing since, in real life, fish are slimy and smelly. The team was able to achieve appealing characters by creating three types of fish: gummy, metallic, and velvety. Every character fit under one category and had it's own specific process. 

Sound
At the same time as the concepts and storyboards were being drawn up, recruiters set out to look for voices to bring their characters to life. Once the cast was set, recording begun. The animators then use this audio to fit the characters movements too. Music is also scored. These pieces add atmosphere to the scenes and aid animators in timing and screenplay.

Animation
Every member of the animation team had to be educated in the way that each specific fish moved and interacted. They attended study sessions in Hawaii to study tropical fish. A real-life reference was always available back home inside the Pixar studio as well. A 25 gallon fish tank supplied with a variety of marine life was built for all to admire. With the whole crew educated in marine life, the animation process was divided up into different departments or teams. One team might work on backgrounds, another on character modeling, and another on character movement and interaction. An important fact that the animators had to keep in mind was that fish aren't affected by gravity the same way as we are. Water makes movement and timing much trickier to judge. By slowing down videos of fish swimming, the team was able to dissect the way that marine life moves.These tapes also helped animators figure out how to communicate emotions without human anatomy. In the end, these teams collaborate to produce a rough version of the film that is then sent to texturing, lighting, and sound.
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